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Power Bomberman 0.5.3

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Pato
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Post#721  Posted: Tue May 22, 2018 8:44 am  Reply with quote + 
Hi

I see there is a 8 player mode Power Bomberman. However, is it possible to play it locally with 8 players and how? Lots of configuration and it never really works for all players?

We usually play Saturn Bomberman with 8-10 players and set up is very easy. Two 6player adapters and 8-10 controllers. So this is the best choice for us.

A Saturn Homebrew version of this game would be great. This would work with 12 Controllers and I would be the first to back a campaign on kickstarter etc
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LunaticKingdom
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Post#722  Posted: Sun May 27, 2018 4:30 pm  Reply with quote + 
Pato wrote:
Hi

I see there is a 8 player mode Power Bomberman. However, is it possible to play it locally with 8 players and how? Lots of configuration and it never really works for all players?

We usually play Saturn Bomberman with 8-10 players and set up is very easy. Two 6player adapters and 8-10 controllers. So this is the best choice for us.

A Saturn Homebrew version of this game would be great. This would work with 12 Controllers and I would be the first to back a campaign on kickstarter etc

You can use Sega Saturn to USB adapters, or just buy a lot of proper USB controllers.
If you don't have enough USB ports in your PC, using an USB extensor that allows you to plug 3~6 USBs in one slot is also an option.

Generic examples:
Spoiler:



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Fost
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Post#723  Posted: Tue May 29, 2018 11:13 am  Reply with quote + 
We have been doing 12 player Power Bomberman. Once you have done the controller config it is fine.

The biggest issue is in the menus. Someone always hits back just as you are setting it up. Also character select is laborious because you have to select one after each other, nobody knows where they are, thenh someone hits back and ruins it. It needs someone to crack the whip and that's no fun.

Obviously though, it's all worth it.

I think a good fix would be ability to set admin controller which is the only one that can use the menus. Then have multiplayer mode allow everyone to select character at the same time (Towerfall for instance works this way).

It's been discussed before and I'm sure is somewhere on the never ending feature list the guys have been working on.
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Z_Boy
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Post#724  Posted: Wed May 30, 2018 1:59 pm  Reply with quote + 
I've already mentioned this problem to Jaklub and (I think), it was taken into consideration.
The thing now is: when the next version will be released? It was for summer 2017 then fall but no significant news since then :/
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Jak
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Post#725  Posted: Fri Jun 01, 2018 4:04 pm  Reply with quote + 
Z_Boy wrote:
I've already mentioned this problem to Jaklub and (I think), it was taken into consideration.
The thing now is: when the next version will be released? It was for summer 2017 then fall but no significant news since then :/

I apologize for the delay. The game is being worked on, albeit slowly. I don't want to give an estimate just yet, if you want to track progress, you're best off joining the Discord from the OP or watching Twitter (which gets updates admittedly pretty rarely).
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Negi
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Post#726  Posted: Wed Jun 20, 2018 6:50 am  Reply with quote + 
Updated custom BGM pack! ...and SE pack.
https://drive.google.com/drive.....sp=sharing
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crs9683
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Post#727  Posted: Wed Sep 05, 2018 6:00 pm  Reply with quote + 
I know game devs hate these words, but when do you think you might release a new update? I have a big anime convention I'm planning to go to next year and would love to use it for a bomberman 12 player setup, but in it's current state it needs to be more polished for 12 players. I'd even give you a money donation for your time to speed up the process and maybe others would chip in on this too. I just really would love to share this with others.
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Jak
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Post#728  Posted: Wed Sep 19, 2018 8:28 pm  Reply with quote + 
crs9683 wrote:
I know game devs hate these words, but when do you think you might release a new update? I have a big anime convention I'm planning to go to next year and would love to use it for a bomberman 12 player setup, but in it's current state it needs to be more polished for 12 players. I'd even give you a money donation for your time to speed up the process and maybe others would chip in on this too. I just really would love to share this with others.

I'm not sure when exactly the new public build will arrive for various reasons, but if it won't come around by next year, I could privately share some kind of work-in-progress build. Feel free to say what you think should be polished so I can make sure these things are done.
Also, this game is completely non-profit and I will not accept donations for it.
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