BombermanBoard Forum Index BombermanBoard
Bomberman Community
 
 Rules & FAQ   Search   Member List   Chat / Chat Log 
 Control Panel   Private Messages   Register   Log in 
Legato's Thread of Bomberman Stuff


Users browsing this topic: 1 Guest

Page: Previous  1, 2, 3, 4, 5, 6
Reply to Topic  BombermanBoard Forum Index -> Bomberman In General
 
Author Message
Sora G. Silverwind
Bomberjack

Status: Hidden

Joined: 09 Mar 2006
Posts: 661
Post#101  Posted: Thu Mar 21, 2019 2:27 pm  Reply with quote + 
I just wanna caption that gif of Cute Pink with "Whip It Good," lulz.

I forget how far I got with this game but it definitely wasn't 100%. Thanks for suffering so I don't have to! Did you do a capture of the 100% ending though?
_________________

Fanfiction.net / deviantArt
Bombermanga / Bomber Base

Bomberman makes robots of us all...
Back to Top
View user's profile Send Private Message
legato
Bomberman

Status: Offline

Joined: 01 Feb 2011
Posts: 305
Post#102  Posted: Thu Mar 21, 2019 3:43 pm  Reply with quote + 
I do! I'm going to upload it today.  Peace Wink

Edit:
[Collapse] Whip It Good!
Back to Top
View user's profile Send Private Message
legato
Bomberman

Status: Offline

Joined: 01 Feb 2011
Posts: 305
Post#103  Posted: Wed Mar 27, 2019 2:26 am  Reply with quote + 
Just a small post today. I recently stumbled upon a version of Panic Bomber released for the FM Towns, a Japanese home computer. This one seems to have gone completely under the radar so I gave it a play. It feels exactly like the Neo Geo version except with different music and some different art. Your opponent's column has some art of them inside it and it appears to be unique to this version. I don't recall seeing it in any other Panic Bomber game (or any Bomberman game in general for that matter.)

[Collapse] Opponent Artwork

How neat! Bakebake has a yellow hat when he normally has a blue one and Baguro...is way different. He looks like an old man in a robe? Wasn't expecting to see that in the final stage lol. I'll leave a download below for anyone interested.

https://mega.nz/#F!6XxXFSBZ!HBpQJhGYNTWJsz3YWs_KQg
Back to Top
View user's profile Send Private Message
legato
Bomberman

Status: Offline

Joined: 01 Feb 2011
Posts: 305
Post#104  Posted: Thu Apr 04, 2019 2:46 am  Reply with quote + 
When playing Bomberman 2 for DS recently, I noticed how cool the enemy avatars are. I decided to put them together in a collage. They're organized by level and you can see at the end they really threw some palette swaps at ya.

[Collapse Text]
Back to Top
View user's profile Send Private Message
legato
Bomberman

Status: Offline

Joined: 01 Feb 2011
Posts: 305
Post#105  Posted: Fri Apr 05, 2019 3:57 pm  Reply with quote + 
Another thing I've been working on putting together is a collage of Super Game Boy borders from the Bomberman series. You'll notice the second Quest one has no screenshot. I tried but I was unable to actually load it for myself so I had to use the one from the The Cutting Room Floor's page. Another strange one is that Fighting Phoenix one. It's from Super B-Daman Fighting Phoenix on Game Boy and although Bomberman is not in the border, he appears all over that game so I felt it was worth sharing.

https://imgur.com/U1vQ4hn
Back to Top
View user's profile Send Private Message
legato
Bomberman

Status: Offline

Joined: 01 Feb 2011
Posts: 305
Post#106  Posted: Mon Apr 08, 2019 8:33 pm  Reply with quote + 
Greetings all. After a few weeks of struggling, I was able to complete the Japanese version of Custom Battler Bomberman. I was unable to use the same action replay codes as before so I had to press on and endure, thankfully aided by save states. I discovered upon completion that many of the special costumes in this version are unique. Have a look.

[Collapse] Custom Battler Bomberman



These costumes are in place of Star Bomber, Cap'n Boom, and Pretty Bomber. Max is still the same. The abilities are all the same across the board except the schoolgirl looks different visually. She swings her bag to stun enemies and can also destroy soft blocks. How silly!



Lastly here are some links for save states to both versions of the game that way you at home can try these out. I used Desmume to play this.

https://www.dropbox.com/s/ghiz.....an.7z?dl=0
https://www.dropbox.com/s/wy7c.....es.7z?dl=0

Back to Top
View user's profile Send Private Message
Sora G. Silverwind
Bomberjack

Status: Hidden

Joined: 09 Mar 2006
Posts: 661
Post#107  Posted: Mon Apr 08, 2019 8:46 pm  Reply with quote + 
Whoah, I wouldn't have thought that the costumes would be different between the Japanese and English versions. That's so strange...!

That being said, whapping someone with a schoolbag is pretty funny.
_________________

Fanfiction.net / deviantArt
Bombermanga / Bomber Base

Bomberman makes robots of us all...
Back to Top
View user's profile Send Private Message
legato
Bomberman

Status: Offline

Joined: 01 Feb 2011
Posts: 305
Post#108  Posted: Mon Apr 29, 2019 3:27 am  Reply with quote + 
Hey all. Time for another game update. Today I have Same Game for Game Boy.

[Collapse] Same Game
It wasn't until I was looking into Super Game Boy borders that I discovered this game even existed. After having played the Super Famicom version, I wasn't expecting to see this game again but here I am.

This game is pretty similar to its Super Famicom counterpart. It has a mode where you try to clear the board of similar shapes for a high score and a mode where you try to clear specific challenges to advance. The challenge mode has 100 stages and a password system so you can come back to them anytime. Originally I was trying to tackle every stage individually when I became fed up and started entering random passwords. It got me all the way through the game except I never did find level 99's password. Oh well.

[Collapse] Passwords
1 - 2269
2 - 5365
3 - 1791
4 - 3873
5 - 9049
6 - 7475
7 - 7093
8 - 3732
9 - 9018
10 - 2953
11 - 5493
12 - 2767
13 - 8658
14 - 2534
15 - 8407
16 - 1030
17 - 4793
18 - 7236
19 - 9334
20 - 8741

Bomberman stages end

21 - 6059
22 - 8160
23 - 8510
24 - 1623
25 - 3759
26 - 6425
27 - 9658
28 - 7690
29 - 1957
30 - 4220
31 - 5862
32 - 9981
33 - 7987
34 - 2615
35 - 1305
36 - 7354
37 - 4628
38 - 1184
39 - 5017
40 - 9567 (same game title)
41 - 9845
42 - 4413
43 - 5754
44 - 6206
45 - 4546
46 - 7240
47 - 2980
48 - 4832
49 - 1559
50 - 6872 (? marks)
51 - 2338
52 - 1820
53 - 1448
54 - 8239
55 - 8895 (controller)
56 - 5528
57 - 1115
58 - 6133
59 - 6640
60 - 3598
61 - 9290
62 - 4105
63 - 2048
64 - 3026
65 - 7849
66 - 3101 (bomberman face?)
67 - 7518
68 - 6754
69 - 9796
70 - 3212
71 - 4081
72 - 4989
73 - 5741 (four controllers)
74 - 3969
75 - 2155
76 - 7107
77 - 9472
78 - 5996
79 - 7761
80 - 8384
81 - 9121
82 - 8976
83 - 1250
84 - 8023
85 - 3356
86 - 2865
87 - 3461
88 - 6967
89 - 5634
90 - 4662
91 - 3640
92 - 6318
93 - 8962
94 - 2451
95 - 5180
96 - 5208
97 - 9503
98 - 4359

100 - 2948

Now for some images. Don't mind the Super Game Boy borders.




The hardest thing to discover were these little screens with Honey and Kotetsu. They appear every 10 stages that are cleared.




And that's about it. Not a lot to say about this game but a few little nuggets worth discovering.
Back to Top
View user's profile Send Private Message
Display posts from previous:   
Reply to Topic  BombermanBoard Forum Index -> Bomberman In General All times are GMT-5:00 (DST+1)
Page 6 of 6 Page: Previous  1, 2, 3, 4, 5, 6

 
Jump to: 


Total Time: 0.1644s
Index - Back to Top