I know it is dated but i have finished the project completely. title screen, script errors, multiplayer etc.
https://github.com/Arch9SK7/Jetters-Eng
I have on release the patches for your back ups. Or you can build yourself like prior.
What is different from the previous project?
- Well for starters, i fixed a few script errors with lines running over one another in a few locations in the game or minor translation errors (I went and 100% the game to find them all).
- I translated the rest of the graphic screens i can find that players will run into. ex. Title screen, the entire multiplayer mode and even the debug menu.
- This was a very big learning experience for me from the nintendo switch hacking i do so i needed to learn lots and even make tools that may or may not be necessary due to my own ignorance but helped me get this job done.
- There are some graphic issues with disabled tile spots in multiplayer/minigame graphics so theres holes in my graphics but they work to convey what is needed.
- I cannot for the life of me get any debugger to work for gba so i cant fix these inactive tiles. (Offer help if you want/can)
Tested on Nintendo Switch NSO custom injection, MGBA/Bizhawk, Official hardware.