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Power Bomberman 0.7.7c
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Jei
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Post#861  Posted: Tue Apr 26, 2022 6:01 pm  Reply with quote + 
Thanks for posting.
EdoComics wrote:
We may not have a chance for custom characters...but what about custom stages?
Can't promise anything on the matter right now.
BlueBomberGirl wrote:
Made an account just to say how amazing this game is. Really captures what's great about Bomberman multiplayer. Well done to the creators for the time they've spent creating this project. :veryhappy: 

There is one feature I wonder if it could be added in the future and that is winning by total kills. Atomic Bomberman had this feature where it would count how many kills each player gets until one reaches a goal (could be 10, 20, up to 100 even). Rather than surviving or having the most kills each individual round it was purely a win once someone reached the total kill goal. No other Bomber game I've played has had this.
Thanks. It's been a while since I played Atomic Bomberman, but I'll give it another shot sometime to investigate.
BigBrawler2 wrote:
Not sure if this was asked before but, Is there any way to use the unlockable characters in "Quick Battle"?
Not at the moment.
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Gaz9000
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Post#862  Posted: Sun May 15, 2022 2:05 pm  Reply with quote + 
Still no dedicated exit to desktop option?
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charles
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Post#863  Posted: Mon May 16, 2022 10:53 am  Reply with quote + 
Hello guys, any version for linux? i like this retro game :frustrate: 
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alfred0809
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Post#864  Posted: Mon May 23, 2022 6:44 pm  Reply with quote + 
Great so far but i have 2 suggestions.

- A option to deactivate all special items so you can get speed up, power and bomb items only
- bombs are exploding too quickly so it doesn't allow good players to play this game at his max (it's more of an lay bomb & hide instead of permanent attacking action.

Both suggestions are important for competitive play.
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BlueBomberGirl
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Post#865  Posted: Mon May 23, 2022 7:47 pm  Reply with quote + 
It ocurred to me after playing recently aswell, I know there is already a setting for short and longer fuse, and I don't know how much work it would take to tweak it by seconds. Another aspect that could be tweakable is kicked bombs, they move faster in this game than any other I've played, having an option to make them move slower would be appreciated :happy: 

Edit: has coloured bombs and flames been suggested? In Super 2 and Atomic each player's bombs were coloured, that way you knew who's bomb was which. Was very useful being able to keep track of which players had certain powerups and who was trying to kill you.


Last edited by BlueBomberGirl on Fri Jun 10, 2022 10:43 am
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legato
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Post#866  Posted: Tue May 24, 2022 11:55 am  Reply with quote + 
I had a few ideas for characters.

- Other box art bomberman such as 2 on Nes (US), Super bomberman (US), Nes (US), etc.

- Variants of 1983 Bomb Man like the FM-7 palette. Here are some sheets for reference:

https://www.spriters-resource.com/fm_7/bomberman/sheet/170642/
https://www.spriters-resource.com/nec_pc_8801/bomberman/sheet/167894/
https://www.spriters-resource.com/nec_pc_6001/bomberman/sheet/170643/
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EdoComics
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Post#867  Posted: Sat Jun 11, 2022 6:56 pm  Reply with quote + 
Recently I cannot play Power Bomberman anymore due for every time I'm trying to open it, it appears an error saying "Out of memory".

I believe that there's no solution for this right?

Ok...then I'll make my own Bomberman fan game by myself...I really wanted to play it but my PC doesn't allow it...so...cheers.
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Tbjr64
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Post#868  Posted: Sat Jun 18, 2022 11:37 pm  Reply with quote + 
See I like power bomberman it's a really ambitious game, I want to play the game but I don't have windows and I ONLY have android, and a Chromebook so can there be an android/Chromebook port of this game :worry:  :cry: 
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ThatEeveeBoi
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Post#869  Posted: Sun Jul 03, 2022 1:34 am  Reply with quote + 
The server's down, Everytime i try to connect to the server, It doesn't let me in!
Can you fix this PB devs? It would be better! :worry: 
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Sauzels
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Post#870  Posted: Mon Jul 11, 2022 4:38 pm  Reply with quote + 

I'm trying to run this on Mac, but opening it causes this error to pop up. The gameplay itself runs fine after closing the error window, but there's no sound at all. Any suggestions?

Edit: Solved, it was Rosetta.
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Sauliferos
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Post#871  Posted: Wed Jul 20, 2022 9:58 pm  Reply with quote + 
Could you do an Linux version for it? Please hehe :oops: 
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adamman123456
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Post#872  Posted: Mon Aug 29, 2022 7:07 am  Reply with quote + 
Hi. I'm new here. I was trying to set up my 8BitDo SN30+ controller to use with Power Bomberman but whenever I try to configure the inputs, down always gets inputted first automatically without me even pressing it. When I finish configuring the controller though, the cursor just keeps moving up and down automatically very rapidly. I heard that you can manually go in the config.ini file and change the inputs around that way to fix the issue but I don't know what to do. Can someone help me please?
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Kuro Bomberman
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Post#873  Posted: Sat Oct 29, 2022 7:32 pm  Reply with quote + 
Power Bomberman is the BEST fan game ever and I'm especially loving the stages with the monsters in them as I've always craved fighting monsters while you have a whole bunch of bomberman friends with you.

One major problem for me though is Power Bomberman doesn't recognize my 8bitdo zero 2 controllers; I just bought these really cute tiny key-chain blue-tooth controllers called 8BitDo Zero 2, controllers off of Amazon a couple days ago.

Check them out if you don't own some already. https://www.amazon.com/dp/B081HMG8PC they'd be great if you're like me and take your little computer with a whole bunch of little controllers around to friends' houses to play them at parties.

My 8BitDo Zero 2 controllers both work pretty well with Super Mario Bros X2 and work fine in the Windows 10 game controller windows settings when I test them, so any chance you could buy a couple to see how fun they are, then update Power Bomberman to let me add them as controllers? :)

Unrelated, assuming the image link I added for my profile works, I just wanted to point out the only Bomberman power-up Power Bomberman is missing is the scary fun one shown in my profile, from the Bomberman World 1992 arcade game; https://static.f-list.net/images/charimage/28564352.png or to see it in action check them out on level 2; https://www.youtube.com/watch?v=zFmG2gZrySU
It didn't have a name but I call it the ricochet-blast power-up, where if you are close to a corner (like in one of your battle modes) and your bomb blast is long enough, it will wrap around corners. It was one of the most evil power-ups ever conceived for multi-player and it just made co-op so much more fun because even if players weren't trying to kill each other it was still WAY too easy to accidentally kill everyone with the ricochet blast once you had a lot of fire faces.

the only thing more evil was the wall-spreading virus from the old cyberjouer online bomberman game (sorry can't spell it) where one virus made you lay walls behind you as you ran around, gradually walling yourself into a space you couldn't get out of and blocking all the other players. Epic, legendary stuff I hope to one day see again in an awesome Bomberman fan game since Nintendo/Hudson Soft is not capable of making an awesome game that combines all these power-ups from prior games.

Just wanted to point that out in case you missed the classic bomberman arcade game with that power-up. It's SO worth playing!

Thanks for the awesome game which will be renewed every time I play with a different combination of friends.
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