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From Topic: Power Bomberman 0.7.7c
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Jei
Bomberman

Status: Offline

Joined: 20 Sep 2009
Posts: 290
Post#627  Posted: Mon Dec 05, 2016 8:22 pm  Reply with quote + 
LunaticKingdom wrote:
You probably have heard this a lot already, but even so I still will tell: Your game is amazing.

The amount of content, physics, new items, variations, amount of characters, polishment, highly flexible configurations, everything is pretty nice.
One thing that I always thought was how Bomberman games tended to drop certains items or gimmicks from one game to the other, but you tried to capture everything good in the franchise and still gave it your own personal touch, it's a pretty admirable feat.

And to think that you want it to get even better... If this is not the best Bomberman experience ever made, then I don't know what is. I can't wait for the next version.

My only real problem (which is superficial, to be honest) was that I think that the N64 characters sprites are kinda wonky, there's something off about them compared to all the others sprites (I don't know exactly what), the World Bombers made by Usatun looks 100% perfect, though.

Thanks a lot. I'll see if we can get the N64 bombers polished up a bit.
Z_Boy wrote:
Quote:
One thing that I always thought was how Bomberman games tended to drop certains items or gimmicks from one game to the other

I think the same thing: the best Bomberman games are the one on the SNES (my favorites are SB3 and SB5), Saturn Bomberman and Bomberman PS1 (aka Bomberman Party Edition in the US) the last games where the mounts officialy appeared, are okay games but since Jetters, it's the same bland, boring, declining shit with bad design, messy 3D and rotten ideas (the malus flame/bombs everywhere)!

Jaklub, I approve the idea of crs8693; make the menu control only for player 1 to avoid some "incidents" like messy config and others pranks from the others X)

I'll add an option to lock configuration only to player 1.
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