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From Topic: Power Bomberman 0.7.7c
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Jei
Bomberman

Status: Offline

Joined: 20 Sep 2009
Posts: 290
Post#19  Posted: Sat Aug 31, 2013 2:03 pm  Reply with quote + 
Someone64 wrote:
I just noticed that you can throw a bomb from the cart while the previous bomb you just threw is exploding, allowing you to throw the bomb on the explosion to cause a chain reaction. I guess either the bombs' fuses are too short or you can throw them to fast. Most likely the latter.

Decided to bring this over from Super Bomberman 5 as this expands your scope of attack while on revenge cart.
Someone64 wrote:
Also, another request. Can you make it so that you can hold a button to make the cart move faster?

I made the cart faster than in Hudson games in order to eliminate the need to hold the button, as personally I found myself holding it all the time if it affected the speed. Thought it'd be easier this way.
Someone64 wrote:
I think the only thing hard about making the art assets for the robot is making the giant head. The Party edition used many... uh, shiny circle spiites instead of pre animating the legs and adding them to the robot. So I guess all you need to do sort of copy the way it does it and maybe even screenshot or rip the head sprite from Party edition and you have yourself a giant robot.

Yeah, I played that stage soon after posting and it shouldn't be that difficult to pull off.

EDIT: Added Robo Bomber from Party Edition, it's a variant for city stage as of now, due to matching themes. Might undergo some graphical polishing.
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