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some sort of bomberman engine thing i guess
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Jei
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Post#1  Posted: Thu Jan 14, 2016 11:44 am  Reply with quote + 
A lot (okay, maybe not a lot) of people have been flailing around talking about making Bomberman clones and stuff, so here's a basic part of the Power Bomberman engine I ripped from the game ~2,5 years ago when somebody asked me (or was it the other way around, I don't remember), altered to work with GM:Studio.
Includes some ancient iteration of AI that is still a ton better than what was there in so-ancient-that-it-predates-the-big-bang Bomberman Example thing I made years before.
https://mega.nz/#!BQpFFKBT!RX7ddL383Gt0jR3YU74FzjhfSk7d4RQ7SGG2ZifjVPE
If anyone is going to screw around with it, be nice and credit me, okay thank you
Enjoy


Last edited by Jei on Mon Mar 27, 2017 5:46 pm
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nadiya8040
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Post#2  Posted: Fri Jan 15, 2016 12:32 am  Reply with quote + 
Jaklub wrote:
A lot (okay, maybe not a lot) of people have been flailing around talking about making Bomberman clones and stuff, so here's a basic part of the Power Bomberman engine I ripped from the game ~2,5 years ago when somebody asked me (or was it the other way around, I don't remember), altered to work with GM:Studio.
Includes some ancient iteration of AI that is still a ton better than what was there in so-ancient-that-it-predates-the-big-bang Bomberman Example thing I made years before.
https://dl.dropboxusercontent.com/u/42115509/powerbomberman/open.gmz

If anyone is going to screw around with it, be nice and credit me, okay thank you
Enjoy

Coolio! However, Sorry for off topic but My Friend tried using AI Scripts source from Bomberman Example which is made by you {made using Game Maker 8}, to make Bomberballs http://www.bombermanboard.com/viewtopic.php?t=2083 {made using Game Maker Studio}, He is in trouble working on AI Scripts. :(
Also, Now for on topic, The Sounds won't load while i did imported on this base game.
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Jei
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Post#3  Posted: Fri Jan 15, 2016 5:33 pm  Reply with quote + 
If you two feel the need for asking questions of "i import it and it doesn't work" caliber, then I am afraid you are not ready to make a complex Bomberman clone

now please get on topic

edit: Your question related to this gmz is extremely vague and I can't do anything but throw general advice at you, be more specific please. For starters, explain what are you actually doing.
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nadiya8040
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Post#4  Posted: Sat Jan 16, 2016 4:22 am  Reply with quote + 
Jaklub wrote:
If you two feel the need for asking questions of "i import it and it doesn't work" caliber, then I am afraid you are not ready to make a complex Bomberman clone

now please get on topic

edit: Your question related to this gmz is extremely vague and I can't do anything but throw general advice at you, be more specific please. For starters, explain what are you actually doing.

In fact, I probably think you haven't added Sudden Death mode, like 1 minute remaining time in this engine
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Jei
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Post#5  Posted: Sat Jan 16, 2016 6:45 am  Reply with quote + 
AndyThePrince703 wrote:
In fact, I probably think you haven't added Sudden Death mode, like 1 minute remaining time in this engine

Yeah I wasn't going to put a complete game into this, so sorry, you'll have to figure it out on your own.
Hint: how about creating an object responsible for placing the pressure blocks on the stage?
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Post#6  Posted: Sat Jan 16, 2016 10:21 pm  Reply with quote + 
Jaklub wrote:
AndyThePrince703 wrote:
In fact, I probably think you haven't added Sudden Death mode, like 1 minute remaining time in this engine

Yeah I wasn't going to put a complete game into this, so sorry, you'll have to figure it out on your own.
Hint: how about creating an object responsible for placing the pressure blocks on the stage?

I wonder if you make better bomberman engine. ^u^
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Jei
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Post#7  Posted: Sat Jan 16, 2016 10:27 pm  Reply with quote + 
AndyThePrince703 wrote:
I wonder if you make better bomberman engine. ^u^

i kind of did already
it's called "power bomberman" and i currently have no plans of making that open-source
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Post#8  Posted: Mon Jan 18, 2016 10:08 am  Reply with quote + 
You mean I can add in punching, pushing, throwing and everything else I want?

Now I am sure to get Game Maker.
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Post#9  Posted: Mon Feb 01, 2016 6:58 am  Reply with quote + 
Maybe you can make better bomberman engine than this engine in this topic.
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Jei
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Post#10  Posted: Mon Feb 01, 2016 2:11 pm  Reply with quote + 
James McKigney wrote:
You mean I can add in punching, pushing, throwing and everything else I want?

Now I am sure to get Game Maker.

Kick, Power Glove and Punch are included in the package
AndyThePrince703 wrote:
Maybe you can make better bomberman engine than this engine in this topic.

Please contribute yourself and post a better engine in this topic if you want to, thank you
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Post#11  Posted: Mon Feb 01, 2016 6:27 pm  Reply with quote + 
Used this engine and remaked into Bomberballs.
http://www.bombermanboard.com/viewtopic.php?p=20833
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Post#12  Posted: Fri Feb 05, 2016 4:14 pm  Reply with quote + 
Cool
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Post#13  Posted: Fri Mar 31, 2017 5:01 pm  Reply with quote + 
I'd love to make my own game, but what Game Maker do I need and where to get it?
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Jei
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Post#14  Posted: Fri Mar 31, 2017 8:25 pm  Reply with quote + 
GameMaker:Studio 1.4
2 will probably work too.
Google yoyogames
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Post#15  Posted: Fri Mar 31, 2017 8:35 pm  Reply with quote + 
Jaklub wrote:
2 will probably work too.

Does the Trial Version of GM2 work as well?
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Jei
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Post#16  Posted: Sat Apr 01, 2017 5:46 pm  Reply with quote + 
No
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