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From Topic: Super Mario Galaxy 2 For Nintendo Wii
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Mighty
Bomberman

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Joined: 07 Jun 2009
Posts: 250
Post#4  Posted: Sat Jul 06, 2013 2:20 pm  Reply with quote + 
I don't see the general problem. I mean, sure, it has a time limit on the levels unlike the earlier 3D Mario games, but I don't see it as much as a problem since in the Galaxy duo we had linear based levels anyways, instead of the exploration based ones in 64 and Sunshine. Well sure, I would've liked to see what they could've done with a 3rd Galaxy game, but personally I like what we have present so far with 3D World.

It reminds of the good ole 2D Games, when it was focused more on 100 Coins = 1up, Scores, Lives, Time Limits, and also most importantly, the recent addition of 4 Player Co-Op with the ability to play as Luigi, Peach, and Toad. Though, that brings the question. Because Peach is playable, what will the excuse plot for this game be? I know for sure Bowser is probably involved no duh, but without Peach in his grasp, what's the plot gonna be? Maybe it has to do with that new Cat Suit power up for all I know.

It always brings me joy to see Mario still thriving to this day. It shows that Platformers aren't as dead as everyone believes them to be, as each Mario mainseries games sells millions of copies, and each one overall have gotten good reviews. The only one I really hate is Super Mario Bros. 2, aka Super Mario USA. It felt so drastically different from the others, and the fact Bowser wasn't the main antagonist and some Frog who never appeared again was instead didn't help either.

Personal favorites for the franchise for me are:

-Super Mario Bros. The one that started it all. Kind of difficult to this day, but still the same ole gold that saved the gaming industry back in 1985.
-Any New Super Mario Bros. Take everything I love about either Super Mario Bros., Super Mario Bros. 3, or Super Mario World, and make it more easier to play through using modern technology and you now know why I like this series of mainseries. Ever since the first, it felt like these got better with each installment.
-Super Mario Galaxy and Super Mario Galaxy 2. Take the 3D gameplay we've had up to this point, ditch the annoying F.L.U.D.D. gimmick, and add the power-ups from past games, and you've understood why I like these games just as well as any other.
-Super Mario 3D Land. I don't own it yet, but I don't even need to yet to know it's a damn good game. I plan to get it once I have the money to, or whenever the price decreases if it does. Really wish Player's Choice was brought back so that the price reduced whenever a game sold 1 Million copies.
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