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From Topic: Hidden Bonuses in Super Bomberman
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LIJI
Bomberbie

Status: Offline

Joined: 04 Feb 2013
Posts: 4
Post#4  Posted: Tue Feb 05, 2013 5:28 pm  Reply with quote + 
I assumed it wasn't a hammer, but I had no clue what kendama is. :P
The fine print says what I've posted in this post: if the selected random bonus is Poison, Exit, or Question Mark, the bonus defaults to extra life. (Which makes the extra life bonus 4 times more common).

I realized I was wrong about the fire extinguisher bonus only after I posted the video, though. :(

Anyway, I'm now comparing the Japanese ROM to the International one to find removed content. It appears to be quite problematic because the two ROMs use different address formats, and on the top of that, the data locations are no longer the same. Most of the functions, however, remained in the same place.

Basically, I'm developing modding tools to SBM1, but I'll post more on this in the Mods forum. :)
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