Here's the OFFICIAL problem:
Capcom looked at the number of members registered in the MML3 DevRoom as the official number of units they could anticipate to sell if they green-lighted the title for Full Development. The game was never authorized for full time development because the numbers in North America were less than 4500. Which with development costs it was deemed Financially Unacceptable to release the title.
HOWEVER, The DevTeam convinced them to leave the North American Development room on Capcom-Unity open in an effort to try and generate enough members to change their minds. Also inside the DevRoom is the Official Petition to release the prototype of the game and continue development of the game on a FULL SCALE.
In order to do this however we need your help to spread the word out to your 25,000+ people to do 2 things. (The instructions have been edited for the easiest way to do this via Facebook.)
Come on show them that you care and want them to make MML3. Become a Servbot! DON'T JUST CLICK "LIKE" ON FACEBOOK!
1) Click this Link.
http://www.capcom-unity.com/go/devroom/about
2) Click Register
3) Click Facebook
4) Fill out birth date
5) Click Accept
6) Click the Green Plus Mark that will add you to the DevRoom
7) Then the box above it "Become a Servbot."
The numbers here were why it (Mega Man Legends 3) was originally canceled.
After you join the Dev Room as a Servbot you are then permitted to sign the ONLY Capcom recognized Petition for Mega Man Legends 3 here.
If you can get your 25,000+ people to all bring up the official headcount in support of the game and sign the petition to bring back the prototype. Capcom will be forced to see the game as profitable again netting in over 5 times the original projected profit and if you can reach your goal of 100,000 as well while getting them to do this the game will have a projected profit of over 20 times the original projections.