Bomberman Wars PlayStation Patch!
Thanks to denim and his
beautiful hacking abilities, you can now play the PSX version of
Bomberman Wars with full English text! Over the past few months, denim has kept in touch with me, requesting further translations for stuff I'd missed while he worked diligently on a patch for the game. Today, it is released to the public!
You can find the patch here!
Please give this game a try if you haven't already. It's one of my personal favourites!
Old Post/Full Translation Below
I've been playing Bomberman Wars (PSX) lately, and decided to translate some of it. I don't plan on actually hacking the text in the game, because I have no idea how to do that, likely never will know how to do that, and if I did find out it would probably take more time than I have available. But, here's what I have so far.
Firstly, the main menu. If you see *, that means that those appear in the submenu - for example, when you choose "Quest Mode", you see those three boxes with the * before them. On the Options menu. I missed a kana for the D-Pad, but it's self-explanatory.
----Main Menu----
クエスト モード - Quest Mode
* クエスト モード - Quest Mode
* ニュ ゲーム - New Game
* コンティニュ- - Continue
バトル モード - Battle Mode
オプション モード - Option Mode
[[Option Mode]]
音声出力設定 ステレオ モノラル
Audio Output Settings Stereo Mono
* 曲目 - Track
* 戻る - Back
ステータスパネルを開く
Open Status Panel
ビュータイプの切り替え
Switch View Type
コマンドの決定
Confirm Command
コマンドの取り消し
Cancel Command
カーソルの移動、コマンドの選択
Move Cursor, Select Command
リセット
セレクトボタン
スタートボタン
の同時押し
Reset
Select Button
Start Button
Press Simultaneously
[[Green Box]]
{{PANE1}}
ロード中です.
メ モリーカードを抜かないでください.
Loading.
Please do not remove memory card.
{{PANE2}}
ロード完了.
Loading complete.
----Merchant Bomber----
[[Red Box]]
所持金_万コイン
Money on hand _ x ten thousand coins
example: _ = 10
then
Money on hand 100,000 coins
[[Lower left box]]
これなら_万コインになります
This costs _ x ten thousand coins
[[Items in order]]
エンゼル ボイス - Angel Voice
次のターンが自分の番になります
Next turn becomes yours
(10)
パワードリンク - Power Drink
移動力+1火力+1配置距離
Movement+1 Firepower+1 Setting range+1
(5)
スピード ブ-ツ - Speed Boots
移動力+2
Movement+2
(2)
ゼロ ウォッチ - Zero Watch
残りターン数を0にします
Number of remaining turns set to 0
(2)
ルーズ ベル - Loose Bell
爆弾のカウントを5増やします
Bomb countdown increased by 5
(2)
* NOTE: By Bomb Countdown they do NOT mean the number of bombs that character can set. This increases the fuse on all bombs on the field by 5! Don't make the same mistake I did!
[Cannot buy box]
この商品は売り切れです
Out of stock
[[Trying to buy without enough money]]
冗談はよして下さいよ
You're joking, right?
(Hard for me to translate, but basically he's saying you must be kidding while keeping a very polite tone.)
[[Purchasing something]]
毎度おおきに
Thank you very much.
(maido ookini, a general phrase used by shopkeepers.)
----Save Screen----
セーブ - Save
ロード - Load
キャンセル - Cancel
[Previous Save box]
以前に, セーブされたファイルがあります.
上書きしてもいいですか?
Previous save file exists.
Permission to overwrite?
[Confirmation box]
* よろしいですか - Is this OK?
* はい - Yes
* いいえ - No
[Saving box]
{{PANE1}}
セーブ中です.
メ モリーカードを抜かないでください.
Saving.
Please do not remove memory card.
{{PANE2}}
セーブ完了.
Saving complete.
[Saving canceled]
セーブを中止しました。
Save canceled.
[Loading without memory card]
ロードできませんでした。メモリーカード差込口1
にメモリーカードが差されていません。
Unable to load. No memory card inserted in memory card slot 1.
[Loading without save file]
ロードできませんでした。メモリーカード差込口1
のメモリーカードにファイルが見つかりません。
Unable to load. No file found on memory card in memory card slot 1.
[Saving without memory card]
セーブできませんでした。メモリーカード差込口
1にメモリーカードが差されていません。
Unable to save. No memory card inserted in memory card slot 1.
----Rule Explanation----
(Title) ルールを説明 - Rules Explanation
次のページ - Next Page
前のページ - Previous Page
終了 - Close
勝利条件
Win Conditions
ボンバーマンウォーズには
2通りの勝利条件があります
In Bomberman Wars, there are 2 win conditions
1 対戦相手の ボンバーキング を倒す
2 対戦相手を ボンバーキング のみにする
1 The enemy Bomber King is defeated
2 Only the enemy Bomber King remains |
敗北条件
Lose Conditions
ボンバーマンウォーズには
2通りの敗北条件があります
In Bomberman Wars, there are 2 lose conditions
1 ボンバーキング を倒される
2 ボンバーキング のみにされる
1 Your Bomber King is defeated
2 Only your Bomber King remains |
引き分け(ドロー)条件
Draw Conditions
ボンバーマンウォーズには
3通りの引き分け条件があります
In Bomberman Wars, there are 3 draw conditions
1 同時に両者がキングを失時
2 両者がキングのみ残っている時
3 片方のプレイヤーがキングのみ、
もう片方がキングを失う時
1 When both Kings are lost at the same time
2 When only both Kings are left
3 When one player has only a King left, and the other player loses their King |
ターンとバクダンについて(1)
About Turns and Bombs (1)
ターンチェンジすると、
タイム(ターン表示の数字)が
かカウントダウンじます
When the turn changes, the timer (number on turn display) will count down |
ターンとバクダンについて(2)
About Turns and Bombs (2)
各プレイヤーのターンチェンジ事に爆弾の
カウントが「1」減少します
カウントが0になると同時に爆弾は爆発します
When each player changes turns, all bomb counters decrease by 1
When the count reaches 0, the bomb will explode
ターンチェンジ
Turn Change |
アイテムについて(1)
About Items (1)
コイン
Coin
貯めると、ボンバーアキンドから
ショップアイテムを購入できます
When saved up, they can be used to buy shop items from Merchant Bomber
ボムアップ
Bomb Up
爆弾個数の持ち数が1個増えます
Bomb capacity is increased by 1 |
アイテムについて(2)
About Items (2)
ファイアーアップ
Fire Up
火力(爆風)か1マス増えます
Firepower (bomb blast) is increased by 1
フルファイアー
Full Fire
火力が最大(8マス)になります
Firepower is maximized (8) |
アイテムについて(3)
About Items (3)
スピードアップ
Speed Up
移動力が1マス多くなります
Movement ability is increased by 1
ゲタ
Geta
移動力が1マス少なくなります
(0にはなりません)
Movement ability is decreased by 1
(Cannot be 0) |
アイテムについて(4)
About Items (4)
リモコン
Remote Control
爆弾のカウントを1にします
「リモコン」コマンドが
追加されます
Sets the bomb counter to 1
The "Remote Control" command is added
ボムキック
Bomb Kick
爆弾を蹴って障害物に当たる
まで移動させる事ができます
「ボムキック」コマンドが
追加されます
You can kick a bomb; it moves until it hits an obstacle
The "Bomb Kick" command is added |
アイテムについて(5)
About Items (5)
タイマー
Timer
フィールドの全ての
爆弾カウントが+2されます
+2 count to all bombs on the field
ハート
Heart
ミスを1回だけ回避できます
Able to avoid defeat 1 time |
アイテムについて(6)
About Items (6)
タマゴ
Egg
取ると ボンバーケルベロスや、ボンバードラゴンに変身します
ミスを1回だけ回避できます
ミスをすると元のボンバーマンに戻ります
When taken, transforms into Bomber Cerberus or Bomber Dragon
Able to avoid defeat 1 time
When hit, turns back into original Bomberman |
----Battle Formation----
TEMPLATE:
[NAME]
[移動] = [MOVE] _ [マス] [Units]
[配置] = [RANGE] _ [マス] [Units]
[持殊] = [SPEC]
* なし = without, for game purposes I'm putting N/A
[ボンバーファイタ-]
[Fighter Bomber]
[MOVE] 2 Units
[RANGE] 2 Units
[SPEC] N/A
[ボンバーウイッチ]
[Witch Bomber]
[MOVE] 1 Unit
[RANGE] 3 Units
[SPEC] N/A
[ボンバークレリック]
[Cleric Bomber]
[MOVE] 1 Unit
[RANGE] 1 Unit
[SPEC] 祈り Prayer
[ボンバーシーフ]
[Thief Bomber]
[MOVE] 3 Units
[RANGE] 1 Unit
[SPEC] N/A
[ボンバーアーチャー]
[Archer Bomber]
[MOVE] 2 Units
[RANGE] 1 Unit
[SPEC] 弓を射る Shoot bow
[ボンバーフェアリー]
[Fairy Bomber]
[MOVE] 2 Units
[RANGE] 1 Unit
[SPEC] 水上歩行 Water Pass
[ボンバーモンク]
[Monk Bomber]
[MOVE] 2 Units
[RANGE] 1 Unit
[SPEC] つき飛ばし Thrust
[ボンバージャイアント]
[Giant Bomber]
[MOVE] 1 Unit
[RANGE] 2 Units
[SPEC] 運ぶ Carry
[ボンバービショップ]
[Bishop Bomber]
[MOVE] 1 Unit
[RANGE] 2 Units
[SPEC] 祈り Prayer
[ボンバーバラディン]
[Paladin Bomber]
[MOVE] 2 Units
[RANGE] 1 Unit
[SPEC] 祈り Prayer
[ボンバームサシ]
[Bomber Musashi]
[MOVE] 1 Unit
[RANGE] 1 Unit
[SPEC] 居合い斬り Quick Cut
[ボンバーニンジャ]
[Ninja Bomber]
[MOVE] 2 Units
[RANGE] 1 Unit
[SPEC] 飛びこし Leap
[ボンバープリンス]
[Prince Bomber]
[MOVE] 3 Units
[RANGE] 2 Units
[SPEC] N/A
[Initial info box]
Oボタン
パーティーに入れる
Xボタン
パーティ―から外す
O Button
Place in party
X Button
Remove from party
[Leaving the screen]
よろしいですか
はい
いいえ
Is this O.K.?
Yes
No
----Castle Guards----
(from top to bottom)
--Left Side
[Guard 1]データーを記録します.
Record Data.
[Guard 2]おつかれさまです.
Many thanks.
[Guard 3]ルールを説明します.
Rule Explanation.
[Merchant Room Guard]買い物はこちらです.
Shopping here.
--Right Side
[Guard 1]パーティーを編成します.
Party Formation.
[Guard 1, after obtaining a new unit] 新しい仲間が待機中です。
A new comrade is awaiting orders.
[Guard 2]ステージを選択します.
Stage Selection.
[Guard 2, leaving the area] (Added 12/17/2015)
出撃しますか?
はい
いいえ
Sally forth?
Yes
No
----Map Screen----
ステージを選択して下さい.
Please Select Stage.
ステージセレクト - Stage Select
攻略面数 - Number of Captured Surfaces
クリアー済み - Clear
[Stages, in rows left to right]
火炎帝国 - Flame Empire
モコモコ山 - Fluffy Mountain
乙女の渓流 - Maiden Mountain Stream
カチコチ高地 - Tense Highland
風の宮殿 - Wind Palace
* NOTE: I am unsure about the names "Fluffy Mountain" and "Tense Highland". Verification would be appreciated.
カラカラ砂漠 - Bone Dry Desert (corrected 7/25/10)
一番鳥の - First Cockrow Hill (corrected 12/17/15)
巨人の街道 - Highway of Giants
勇気の洞窟 - Cave of Valour
ブルブル山 - Shivering Mountain
* NOTE: I am unsure about the name "First Ringing Hill". Verification would be appreciated. (corrected - see above)
耳鳴り渓谷 - Buzzing Canyon
盗賊の森 - Thief Forest
ボンバー城 - Bomber Castle
妖精の泉 - Fairy Fountain
きらめき浜 - Sparkle Beach
ギザギザ山 - Jagged Mountain
戦士の草原 - Warrior Plain
修行の塔 - Training Tower
幽霊船 - Ghost Ship
ジボング - Jibongu
地下神殿 - Underground Temple
旅立ちの港 - Journey Harbor
ボンバー海 - Bomber Sea
とんがり島 - Sharp Point Island
海底王宮 - Seabed Royal Palace
----Battle Mode----
[First Menu]
対戦相手
Opponent vsCOM vsMAN
COMレベル よわい ふつう つよい
COM Lvl Weak Average Strong
勝戦回数
Match Win Count 1 2 3 4 5
(If no second controller is connected)
接続されていません
No controller connected
[Second Menu]
ユニット名 移動 配置 持殊
Unit Name MOVE RANGE SPEC
--List of Units with stats, refer to Battle Formation section--
バートル-を決定 - Decide Battle
[Third Menu]
ステージセレクト - Stage Select
TEMPLATE:
[バートルステージ __] = [Battle Stage __]
[NAME]
[フィールドサイズ] [Field Size]
_ x _
[マップレベル] = [Map Level]
_ _ _ _ (O = Bomb symbol)
[Stage 1]
[Hero Plaza] (勇者の広場)
[Field Size]
9 x 9
[Map Level]
O
[Stage 2]
[Bomber Park] (ボンバー庭園)
[Field Size]
9 x 9
[Map Level]
O O
[Stage 3]
[Legendary Sanctuary] (伝説の神殿)
[Field Size]
9 x 9
[Map Level]
O O O
[Stage 4]
[Warrior Hill] (戦士の丘)
[Field Size]
9 x 9
[Map Level]
O
[Stage 5]
[Flame Battlefield] (炎の戦場)
[Field Size]
7 x 7
[Map Level]
O O O O
[Stage 6]
[Underground Corridor] (地下回廊)
[Field Size]
9 x 9
[Map Level]
O O
[Stage 7]
[Nameless Palace] (名もなき宮殿)
[Field Size]
7 x 7
[Map Level]
O
[Stage 8]
[Arena of Trials] (試練の闘技場)
[Field Size]
9 x 9
[Map Level]
O O O
----Miscellaneous Messages----
[Memory Card Full]
注意!! メモリーカード差込ロ1の
メモリーカードに空きブロックがあ
りません.このままゲームを開始し
た場台,にのメモリーカードには保
存できません.
[O]ボタンを押すと,
ゲームをつづけます.
Attention!! There is no free block in the memory card in port [square]1. Starting the game with memory units as they are, it is not possible to save progress to the memory card.
Please press the [O] button to continue the game.
[Confirmation box] (appears in several places)
* よろしいですか - Is this OK?
* はい - Yes
* いいえ - No
----Status Bar (Start Button in-game)----
ステージ - Stage ______ (Stage name here)
マップレベル - Map Level ____ (Ranking number here)
1P COM (or 2P)
(Shiro Head) (Kuro Head)
____ (Status*) ____ (Status*)
*Status can be: 行動中 - In Action or 待機中 - In Standby
(P1 NUMBER) 勝 - Wins (P2 NUMBER)
(P1 NUMBER) 残りユニット数 - Remaining Units (P2 NUMBER)
(P1 NUMBER) 所持爆弾数 - Remaining Bombs (P2 NUMBER)
ターンチェンジする - Change Turn
このターンをやり値す -Redo Turn
退却する - Retreat
キャンセル - Cancel
----Action Commands (Selecting Character in-game)----
移動する - Move
バクダン - Bomb
運ぶ - Carry (Giant Bomber)
弓を射る - Shoot Bow (Archer Bomber)
祈る - Prayer (Cleric, Bishop, Paladin Bombers)
つき飛ばし - Thrust (Monk Bomber)
居合い斬り - Quick Cut (Samurai Bomber)
ボムキック - Bomb Kick (with respective item)
リモコン - Remote Control (with respective item
アイテム - Item (if 1 is owned, opens sublist)
----Winning Messages (appears below "WIN" upon clearing a stage)----
クリアボーナス - Clear Bonus (x1)
パーフェクトボーナス - Perfect Bonus (x3)
----Voice Acting----
King Bomber
[Bomb] "Hah!"
[Defeat] "Mu, munen!" ("R, regret!")
Fighter Bomber
[Bomb] "Ikuzo!" ("Let's go!")
[Defeat] "Uuuahhhh!"
Witch Bomber
[Bomb] "Chichin puipui!" (magic words, like an equivalent of our "abra kadabra")
[Defeat] "Ayaa!"
Cleric Bomber
[Bomb] "Ha-!"
[Prayer] "Hahh!"
[Defeat] "Ahhhh!"
Thief Bomber
[Bomb] "Yoshi!" ("Okay!")
[Defeat] "Dousha!" *Unsure
Archer Bomber
[Bow Shoot] "Yaaaa!"
Fairy Bomber
[Bomb] "Hah!"
[Defeat] "Ahhhh!"
Monk Bomber
[Thrust] "Seno!" (Pretty sure it means something along the lines of "go!")
[Defeat] "Shimatta!" (meaning "I have made a mistake"; generally translated as an expletive like "crap")
Giant Bomber
[Defeat] "Nnnnooo!"
[Carry] "Yushuka!" *Unsure
[Bomb] "Yoshi!" ("Okay!")
Bishop Bomber
Paladin Bomber
Bomber Musashi
[Bomb] "Nyaahhh!"
[Quick Cut] "Ouda!" ("Strike!")
[Defeat] "Ayaa!"
Ninja Bomber
Prince Bomber
[Defeat] "Mu, munen!" ("R, regret!")
Fire Bomber
[Breaking Fire] "Wohh! Bureikingu Faiya!" ("Wohh! Breaking Fire!")
Earth Bomber
[Line Bomb] "Da-radara! Untara guzurun da gye!" (Not sure, but "da-radara is an onomatopoeia for "Slush" - something slushing, like ice melting from a mountain)
[Defeat] Gyaaahaaoh! Nande oresama ga gittagi da nano da gya!
("Gyaaahaaoh! How was I beaten so badly?!") [exact same line from
Bomberman World]
Cyclone Bomber
[Bomb] "Ouda!" ("Strike!")
[Cosmic Cyclone] "Kozumikku Saikuron!" ("Cosmic Cyclone!")
Aqua Bomber
[Intro 1]"Hh-He he he ha ha ha ha! Oya? Sakana no esa da na? Ehe he he he he!"
("Hh-He he he ha ha ha ha! What's this? Fish bait? Ehe he he he he!")
[Bermuda Siren] "Bamyuda Siren!" ("Bermuda Siren!")
[Defeat] "Hahahah - Ah! I-tatatatatatata!"
("Hahahah - Ah! Ooh-Owowowowow!")
Yeah I know the Voice Acting section is laughable. I was just surprised to have figured at least one of them right. Oh hey, the VA section isn't as terrible anymore.
Now, as for why I put this topic here. I was going to put it in Bomberman Emulation but I really don't think I could hack the text and I highly doubt anyone else would, even provided translations. I also thought about putting it in Game Help but it's more than just that. I definitely want to keep this separate from the Manuals topic.
EDIT: Added these sections: Save Screen, Rule Explanation (only buttons and title), Battle Formation, Castle Guards. Now, I KNOW there must be a final secret character because there's a space for it, but I can't seem to unlock it. I thought it was going to be the hidden boss, where you go back to the place you've already beaten and the opposing King is replaced with the boss, but then I found out there are two secret bosses. All I can guess is that the final character must be that regular-looking Bomberman in Aqua Bomber's stage. But how to get it, I don't know.
EDIT 2: For how to get the final secret character, see the second post in this topic.
EDIT 3 (3/7/10): Fixed a mistake... I had Ninja Bomber's Move attribute at 1 instead of 2. Didn't make sense as 1 because then his Leap Spec would be useless.
EDIT 4 (8/7/13): Changed "Samurai Bomber" to "Bomber Musashi". I'm not sure why I forgot to fix this so long ago.
EDIT 5 (11/7/13): Added a message that I'd missed (new unit available). Changed the same guard's normal message "Battle Formation" into "Party Formation", which is what it really says (what a weird oversight). Changed all of the dashes (-) to chōonpu (ー).
EDIT 6 (9/7/15): Changed "MAX" to "Units". Not sure what I was thinking back then.
EDIT 7 (12/16/15): Added "not enough money" and "item purchased" messages above, on request.
EDIT 8 (12/17/15): Added initial info box and exiting screen text for the battle formation screen, also on request.
EDIT 9 (12/26/15): Added "save canceled" message.
EDIT 10 (12/26/15): Cleaned up the Options Mode text.
EDIT 11 (12/28/15): Added "no controller connected" and "wins" counter text.
EDIT 12 (12/29/15): Added the Rules Explanation section.
EDIT 13 (12/30/15): Added three messages for save/load errors regarding memory cards.
EDIT 14 (12/30/15): Cleaned up the VA section a bit and added some translations I'd done in the past but never updated here.