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From Topic: Unused Stuff in Bomberman Games
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BakuBonba
Bomberdude

Status: Hidden

Joined: 14 Jul 2017
Posts: 54
Post#3  Posted: Tue Aug 21, 2018 6:04 pm  Reply with quote + 
I'm gonna do a comparison of the early logo with the final logo.

[Collapse] Early vs Final

Top = Early
Bottom = Final (Yeah I know it's the title screen but it still counts)

Differences

1. The Bomb is pre-rendered on the early logo. It was made 2d for the final version. It's also at a different angle.

2. "Bomberman" is in Japanese as opposed to English like most Bomberman logos. The final logo changed this to the traditional series look.

3. The "Baku" text has a fiery background. This unfortunately wasn't kept for the final version.

4. The Bomb Rope/Fuse is different. The early rope is beige and has the fuse on top. The final rope is blue and is covered by the fuse.

5. The layout is different. The early logo has "Baku" on top and Bomberman on the bottom. The final logo has "Baku" to the left and Bomberman to the right.

It seems that the final logo is somewhat inspired by the earlier one.

EDIT: There's a Bomberman Hero page on TCRF. It has GameShark codes for a Debug Mode/In-Game Level Editor and even a Regional Differences page (although it's a work-in-progress)!
_________________
"When Konami gives you lemons, remember that this mode is the closest we'll ever get to a Bomberman x Kirby crossover. Make of that what you will." -BakuBonba on "Super Bomberman R's Memory Cartridges in Grand Prix Battle Mode."
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