Joined: 09 May 2005
|#30 Posted: Sat Jul 22, 2017 9:56 pm
How did the developers get access to The Assets for:
Baku Bomberman/Bomberman 64
Baku Bomberman 2/Bomberman 64 the second attack
That's my question too. My initial assumption is that Hudson wanted Living Mobile to make a 3D game, maybe because it was "modern" for the time on that platform. But maybe they didn't have the budget to create all new graphics, so Hudson just gave them access to their old library.
Honestly, I'd love to know the story behind the development of this, if only for how strange the resulting product is.