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From Topic: Power Bomberman 0.7.7c
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Bombergoomba
Bomberbie

Status: Offline

Joined: 09 Jan 2016
Posts: 15
Post#487  Posted: Fri Mar 04, 2016 2:03 am  Reply with quote + 
Someone64 wrote:
I think by number 2 he meant you should be able to set the amount of eggs that will spawn similar to how you set the number of powerups that will spawn.
It is exactly what I wanted to imply (decide the number of '' Louies '' is in the phase of the game), thanks.

DemonLouie wrote:
Trial 43 is unfair a little bit! X3 If you get all of the music notes the AI's can get the better items plus they can get away with getting more hearts! Darn! So yeah, I'm stuck but I'm thinking of ideas. I know I can do it but how? And no hints please! Maybe suggestions, but no hints because it's unfair to spoil it for me. X3
I pass level 43 in a more unusual way.
If grabs '' Remote Control '' and a few bombs, can leave them everywhere until they were caught, without being able to move, not explode or move any pump (to leave them trapped all three), then you will be the only to grab all the notes and equipped with all objects (including heart), when you have 20 hearts then keep close to their opponents and put bombs on fire (it will cause you and your opponent lose lives) and their opponents will have fewer lives will be easier to win.

And changing the subject, the game 'Bomberman TSA' 'I like very much for your story mode and multiple game modes, but I am disappointed that only have a limit of fire and bombs to 4, but I like the' 'Full Fire '' of '' Bomberman TSA '' to give you up to 8 fires, so that the '' Full Fire '' that appears in the middle of all those games in contrast to the other '' Full Fire '', are not equal, as in a standard combat any '' Full Fire '' you would fill almost all of the limit in a bout wide the '' Full Fire '' from '' Bomberman TSA '' you an advantage (not excessive) as it is irritating to see that a bomb with a fire of level 32 kills you from the other side without putting the other pump attention, it also would provide a '' Full fire '' maximum for the two phases, and one for wide combat.

It looks interesting choose three items display modes (Normal, B'NES, and B'TSA), it would be great to choose from the special options phase.

Sorry for my bad translation and thank you for your attention.

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