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From Topic: Power Bomberman 0.7.7c
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Someone64
Bomberdude

Status: Offline

Joined: 29 Aug 2013
Posts: 84
Post#180  Posted: Fri May 30, 2014 9:10 am  Reply with quote + 
I do care about balance when it reaches the point that you can consider it game breaking. Specially, in the case of bomberman, if it means developing a tactical monoculture which would obviously decrease variety in gameplay. Though now that I think of it, the second idea (implement as a power up) may not be that bad in terms of balance as long as you put the power up amount default levels right.
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