Bomberdude
Status: Offline
Joined: 29 Aug 2013 Posts: 84
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#180 Posted: Fri May 30, 2014 9:10 am |
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I do care about balance when it reaches the point that you can consider it game breaking. Specially, in the case of bomberman, if it means developing a tactical monoculture which would obviously decrease variety in gameplay. Though now that I think of it, the second idea (implement as a power up) may not be that bad in terms of balance as long as you put the power up amount default levels right. |
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