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From Topic: Bomberman 64 Remake
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ScreenOfDeath
Bombertrainee

Status: Offline

Joined: 08 Jan 2012
Posts: 37
Post#31  Posted: Fri Apr 18, 2014 5:06 pm  Reply with quote + 
I´ve did some small videos.
Some effects are temporary deactivated because I switching the system behind it -
to have more controll over it and make faster / safter to use.

Here is the new Green Garden 1:
https://www.youtube.com/watch?v=llAQBIT7HBs

Green Garden 1.1:
https://www.youtube.com/watch?v=C2cFCUGfTo8

Green Garden 1.2:
https://www.youtube.com/watch?v=Eb-c3-XHpVk

Green Garden 1.2.1:
https://www.youtube.com/watch?v=Yghk6GCC15A

Green Garden 1.2.2:
https://www.youtube.com/watch?v=7XEi9HgBQAE


It took me almost 24 hours to completly remap the Green Garden 1.2 map - due to
bugs in Blender and designing and repairing the level. And of course, the new UV mapping.
The ripped objects need a lot work - and bugs of Blender makes me almost angry :D
(I´ve sticked with Blender 2.66 because there is no newer exporter plugin that I need)
Some other bugs arent visible in the "normal" render mode, just in the debug view
shows that Blender makes some weird things which I need to modfiy in source code to make it to work. <- Takes sadly some time.


I´ve didnt code the teleport mechanics yet, - but the screen fading effects are working.
(Not shown in videos)


Last edited by ScreenOfDeath on Fri Aug 22, 2014 8:02 am
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