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From Topic: Bomberman 64 Remake
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ScreenOfDeath
Bombertrainee

Status: Offline

Joined: 08 Jan 2012
Posts: 37
Post#28  Posted: Sun Mar 16, 2014 2:50 pm  Reply with quote + 
I think similar about the gameplay - you can even build bomb bridges in Bomberman 64 -
I didnt see any other Bomberman game where you are able to build it.
It was more like a hidden feature - which are very important to know for all special items or reaching hidden places.

But this feature is one of the most complex mechanics to code - there are many ways to reach the goal but every way have its disadvantages.

Bomberman the second attack and Bomberman Hero are much easier to code -
because there arent the bomb dynamics - its simple and effective.

(After I finished this project, [some day] I guess I am going to code a Bomberman Hero remake - I didnt played TSA so Hero would be much more interesting for me.)

- Thank you for your renaming tip - I didnt googled the correct names of the enemies yet.

Its sad that you didnt have some time for helping me, but thank you for the offering :D

Here is a small eye candy: https://www.youtube.com/watch?v=_qED5Pt2fzY

Green Garden Stage 1 - new UV mapped and optimized and a little bit modified.
I´m going to implement Green Garden Stage 1 which need a lot of work for the meshs and of course, coding.
( I didnt changed the light and the positing of the items- sorry )


Last edited by ScreenOfDeath on Fri Aug 22, 2014 8:02 am
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