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From Topic: Bomberman 64 Remake
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ScreenOfDeath
Bombertrainee

Status: Offline

Joined: 08 Jan 2012
Posts: 37
Post#24  Posted: Sun Jan 12, 2014 5:12 am  Reply with quote + 
Hi,

This video shows only the (original stupid) AI of the Spiker -
he cant "fall down" on edges, runs without a goal throu the level,
each 3 seconds he "thinks and look around" and if he hits something he changes
his walking direction. Of course, he can touch Bomberman and vice versa,
so if he touch him, hes going to be tipsy.
Bomberman can kick a bomb against him, then he is tipsy and is throwable.
The movement of the Spiker is like in the original game - just only + directions are able.

[I´ve stopped some bomb before the Spiker in the cage, this is not a bug]
At 0.52 the stucked bomb in the air is a bug, [didnt change a value :D]

Video:

http://www.youtube.com/watch?v=cKpxy4uUZMw&feature=youtu.be
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