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From Topic: Translating Bomberman Jetters for GBA
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Normmatt
Bomberbie

Status: Offline

Joined: 14 Jun 2011
Posts: 12
Post#39  Posted: Sat Feb 09, 2013 12:05 am  Reply with quote + 
plasm wrote:
I haven't worked with it in quite some time, but I ran into a problem. It seems that there are space limitations, at least in certain areas. Would it be possible to utilize all the wasted space that is being taken up by dialogue from Bomberman Story? By, for example, linking larger pieces of dialogue to unused space (the result would be split chunks of dialogue with other stuff between them).

There isn't be any space limitations as its all been repointed. Although each file is assigned a specific starting location so you might be going over the alloted space for the file which is easy enough to change. If you send me your files I can tell you the new offsets or you could experiment yourself if you know what your doing with a hex editor.
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