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From Topic: Bomberman 64 Remake
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ScreenOfDeath
Bombertrainee

Status: Offline

Joined: 08 Jan 2012
Posts: 37
Post#8  Posted: Sun Feb 26, 2012 9:01 am  Reply with quote + 
Its okay that only some people are looking into this post.

I´m on my way to code this game and its status isnt even alpha, so
the basics arent done yet.

But I will keep up my work. I cant show you more than these to screenshots,
because I have done the basics first. ( Ca. 60 % of all the "main basics" are done )

Which includes:

Bomb stop after kicking
Bomb remote triggering
( Both in order like the Bomberman64 )
Different styles of bomb explosion
and other stuff too.

But im a little bit stucked on the phsics, because there are many different ways to code it - and I want the best one.


So,
that you again for your advices :D

Regards.


Last edited by ScreenOfDeath on Fri Aug 22, 2014 7:59 am
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