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From Topic: Bomberman 64 HD Remix for computer and xbox 360
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ScreenOfDeath
Bombertrainee

Status: Offline

Joined: 08 Jan 2012
Posts: 37
Post#2  Posted: Sun Jan 08, 2012 2:15 pm  Reply with quote + 
Hi,

im new in this forum.

I´m from germany so I hope you can understand me.

I was searching on google for Bomberman 64 Sound files - and I found this. WOW!

I really love to see that other people is also loving Bomberman like me:-)
( But I´ve played only Bomberman 64 and Hero on the N64 )

- I´m of the opinion that these games are one of the bests of N64.

- SO :

A little bit about my person:

My name is Christoph I´m 22 years old and came from Germany.

While I was 14 , ive learned to code in C++ (and realeased only one 2.5 game,
which is actually lost.)

But my dream is to code in a team on an Bomberman 64 project- but I´ve never told anyone about it.

I really dont want to say everything about me again, so pls look at my thread on
the Irrlicht board - http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&t=45482
and - http://irrlicht.sourceforge.net/forum/viewtopic.php?f=4&t=45492
( and on PhysX forums too )- where says much about me.

A short summary:

Im developing a Bomberman 64 remake, which is the true 3D Adventure.

Im using Irrlicht as my 3D Engine, ( open source and free )
and Physx for the physics ( from Nvidia, but also free ).
Actually there are no Network interfaces or Sounds,
but I want to use IrrKlang ( free, but 65 Euro for commercial ) and
rakNet as network library ( free for noncommercial )

So - I´m working alone on my project. But togehter, we can make a great team I guess.
Ive already made some bombs / explosions / items -
I will upload an video if I have more time. ( Very alpha state ! )



I´m really looking forward to help you to code -
maybe we can use my project and make it closed source, so you will also have access to it.

Best regards,

ScreenOfDeath
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