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From Topic: Bomberman 64 glitchy screenshots
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Plasma Bomber
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Joined: 09 May 2005
Posts: 1573
Post#26  Posted: Sun Nov 27, 2011 6:20 pm  Reply with quote + 
I'm kind of surprised that you didn't notice before. Bomberman's body in Bman 64 is entirely comprised of 2D circle images, save for his face which is a bent rectangle. This sort of thing is also used in Mario 64, like with those big metal balls that roll around in the Bobomb stage, and the Bobombs themselves. Seems pretty common in older games.

They sort of use this trick in TSA, but it's really weird how they do it. Instead of flat surfaces, they have 8-faced diamonds. They're angled so that the camera always sees the corner of the diamond, so the edges of the flat circle image bend back away from the camera. I suppose it is affected differently by lighting? Anyway, it certainly does seem to look more like 3D than the flat "sphere" technique. Bomberman's antenna pom and hands are made with this technique in TSA.

EDIT: Oh hey I am a Bomberstar now. I guess I will go ahead and drift up into the heavens.
Don't wish on me if you see me falling; please just call the paramedics.
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