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From Topic: Bomberman 64 glitchy screenshots
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Plasma Bomber
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Joined: 09 May 2005
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Post#24  Posted: Sun Nov 27, 2011 5:01 pm  Reply with quote + 
Ok, so I'm just going to post this here so the information is all gathered up in one place. It's about that unused mystery door in Bomberman 64.

So recently I've learned how to rip models from N64 games. Well, I eventually (today) figured that I might perhaps be able to solve the mystery of that unused doorway (and invisible path) by ripping the whole level model.

So here is the whole area as it appears in Blender:



Here are some close-ups of the door:

http://img713.imageshack.us/img713/6216/ontherighttrackmysterym.png

And now, for the pants-shitter:

http://img703.imageshack.us/img703/6216/ontherighttrackmysterym.png

Gaze into its gaping maw...

Seriously, that thing is creepy. It's way, way taller than it needs to be - it's at least as tall as four Bombermen; trust me, I grabbed some chunks of the Bomberman model and drug it over there just to see. Strangely, the invisible walkway doesn't intercept it at the bottom of the door, but rather, about 1 Bomberman's height up the door (so like 1/4 of the way up, so that the door still stands 3 Bombermens' height above the path).

http://img502.imageshack.us/img502/1536/ontherighttrackmysteryh.png

[Caption - As stated, I only took chunks of Bomberman's model because I didn't want to bother with it - it's just a bunch of flat triangles that turn to face the camera in order to look like "perfect" spheres]

It's also inordinately skinny. Bomberman can just barely squeeze in there. And yet, it must have been a door - why else would there be a pathway leading to it? And Bomberman can walk into the opening just a little. Unless, perhaps, he was meant to kick a bomb or two into it, and then that would somehow interact with the rectangular thing with the grating on top that Sirius stands next to?

The whole thing just looks... wrong, you know? Like it's all stretched and squeezed and out of proportion. It definitely had some sort of special purpose. I suppose that the developers either came up with a different idea, or decided that having this objective in the stage would add too much extra time for the player to complete the stage in order to achieve the Gold Card and eventual Gold Armor goals in the game.

Unfortunately, there are no models within the grating-box or the island itsef. The following image is a bunch of screens from in-game, much better quality than my previous ones from 3 years ago. I also couldn't capture the invisible pathway itself (I guess it doesn't have a model at all).

http://img847.imageshack.us/img847/2251/ontherighttrackmysterys.png

Note that the lower right-hand corner image is from within the island, in-game. There's really nothing there.

So I didn't discover anything about the door's purpose, but these pics are neat, eh?
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