BombermanBoard Forum Index BombermanBoard
Bomberman Community
 
 Search Forum   Member List   Chat / Chat Log 
 Control Panel   Private Messages   Register   Log in 
BombermanBoard Forum Index -> Clones & Projects
Viewing Single Post
From Topic: DUNGEONS & BOMBERS
Author Message
Sora G. Silverwind
Bomberjack

Status: Hidden

Joined: 09 Mar 2006
Posts: 679
Post#17  Posted: Fri Jul 30, 2010 2:28 pm  Reply with quote + 
It probably would make sense for MP to be something different, since bombs are integral to, well, "bombers". Magic would be something on the side -- as would physical techniques (like FALCONPAAAAAUNCH).

Good idea about the Pile Bombs.

I'm not set on the name. XD I like your idea of it being a learned ability, though, and if that's the case we could call it "Bomb Split" or something. It would definitely be affected by the terrain: the bouncing might be more predictable on a flat surface, but it becomes really haphazard on, say, a mountain.

If player characters die, we can make a YGO reference and say that their soul was sent to the Shadow Realm, LOL. (j/k) I think they should leave a body behind, though, just so we'd have something to use the Resurrection Bomb on. Although, if we're going to have a Resurrection Bomb, what would be the difference between this and say, a Cleric's advanced healing spells? Would it be that maybe only Bomb Specialists -- Bombardiers? -- can learn Resurrection Bomb, while Clerics learn just your basic advanced (lol oxymoron) healing spell? And maybe the Resurrection Bomb only works if the person is KO'd and it only restores, like, 60% of their health, while a Cleric's most advanced spell (along with a metric fragton of MP) works on anyone in ANY condition (cursed, paralyzed, stone) and brings them back to full stats. Both would be useful in different situations; the most obvious would be if someone KO'd your Cleric and another member of your party, and your Bombardier was still standing and still had some stats left, so he'd use Resurrection Bomb to bring back the Cleric, and then the Cleric would heal both him/herself and anyone else who needed it.

RE: game type -- Worst comes to worst, we COULD actually run this like an actual D&D campaign, with a DM guiding the story and such. It'd have to be done over chat, and we'd need to find an online dice generator thingy (but I can't imagine that would be too hard), and we wouldn't get pretty pretty graphics, but I think it would be less prep work in the end, because it would also be easier to improvise and make up shit on the fly if we ran into problems (although I guess that's what beta-testing is for).
_________________


AO3 | deviantArt | Tumblr
Bluesky | Twitter | Ko-Fi
Bombermanga | Bomber Base | B-Daman Now, Dog!

If I don't wield the bomb, I can't protect you. If I keep wielding the bomb, I can't embrace you.
Back to Top
View user profile Send Private Message
BombermanBoard Forum Index -> Clones & Projects All times are GMT-5:00 (DST+1)

Jump to: 


Total Time: 0.1570s
Index - Back to Top