Bomberdude
Status: Offline
Joined: 19 Jan 2007 Posts: 103
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#51 Posted: Thu Dec 20, 2007 8:29 pm |
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Oh man, I forgot about that port...
Geez. You know something's wrong when you can't get an 16-bit port to operate correctly on a 32-bit platform. Seriously, someone at SEGA really needs to stand up and say, "WHO THOUGHT THIS WOULD BE A GOOD IDEA?!" C'mon... someone has to be brave there.
I'm still debating whether or not I should apply for an internship there... |
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